Father Grigori is lying in the middle of the road only semi-conscious as Breen travels down this same road in his utility buggy. Breen swerves at the last moment to miss the man lying in the road causing him to wreck into an abandoned truck.
That was the first shot we ever created for machinima. We had no plan beyond that moment of where we wanted to go with it but we did know that we were hooked.
From that moment on the word machinima became a regular part of our world. We discovered a entire community devoted to the art of machinima and saw some amazing films that inspired us even further.
That first shot was created in a quality that would have needed to be upgraded to look good on YouTube and with no modifications to the game content at all. We actually filmed a lot of stuff under these conditions at first until we realized we had not tapped into the real potential of the game.
Our latest work is an entirely different story. Everything is shot in very high quality with custom skins, models, scripts and maps. Our expectations are very high now and we spend hours fine tuning details.
It has been a very long journey from that man lying in the road but it has opened up an entirely new world of creativity that is proving to be worth the trip.
Thanks to the machinima community for feeding our hungry minds with plenty of inspiration.